Game Review: Doom for Nintendo SwitchBack
With everything from its fast and intensely satisfying free-flowing combat, to its wide variety of interesting weapon loadouts, Doom understands how to make you feel powerful. There’s not much of a story, but that’s actually a good thing here. You don’t need to pay much attention to the story. With brisk levels and good rewards, Doom is the kind of game that allows you to just jump in and out whenever you’re in the mood for some fast-paced shooting.
In both handheld and docked mode, Doom for Nintendo Switch has a dynamic resolution that caps out at 720p. That means that when you take a good look at characters and objects it’s pretty clear that they have less detail than on PC, PS4, and Xbox One. But the graphical imperfections aren’t obvious during gameplay. You will constantly have to be on the move and will hardly have any time to look closely at characters.
Playing with Joy-Con controllers takes a little bit of getting used to but that’s the best way to experience this game. Eventually, slaying through hordes of demons gets more fun. Doom takes advantage of the Switch’s motion controls as well.
Doom’s multiplayer arena is packed with moments of superfast micro-strategy. Beyond the campaign and multiplayer modes, the endlessly entertaining Arcade mode adds a completely new score-based way to play the single-player campaign. With all weapons and rune abilities unlocked from the start, the only objective here is to blast through each level as quickly and creatively as possible and bag the rewards.
Doom for Nintendo Switch is a straightforward game that runs well and looks pretty good. Smashing through a legion of demons with a fun set of weapons and upgrades feels great. This is one of the best shooters currently available for the Nintendo Switch.